I don't care about particular franchise, but I'd just love to see Shigeru Miyamoto and Koji Kondo team up on a proper project again, with Kondo doing the entirety of the soundtrack, and Miyamoto serving solo as Director and Designer, just like in the good old days. Wishful thinking, I know they're both swamped with…
This is a counterargument I've received in response to "The Toy Conundrum" earlier this week, and I'm actually pretty impressed. (And intrigued. I don't think I've gotten a "rebuttal" before.) Just to show that I appreciate his input, I'm sharing this to my Kinja. Have a look!
Why am I getting the impression that DayZ isn't so much a zombie game as it is a terrifying social experiment.
It's only a fictional, satirical DLC, but...just the thought of it makes me shudder. GUN HOME. You will never be ready.
I think it should be called Gun Home: There, Are You Happy Gamers? Is It More Like A Game Now?
It's on my personal blog now. Now you can NEVER escape it! Ahahahaha!
Hello, I'm Some Person. I am an anonymous commenter wearing a pink henshin helmet. It's a long story, but it's very symbolic and important and stuff. It sort of represents my anonymity, because I couldn't dress like a superhero (Alien? Magneto?) without turning a few heads, I think.
Pop quiz! What's the most influential game genre of all time? Is it the first-person shooter? After all, its the biggest one out there right now, and you'll find it's made the first person view the most popular in gaming. If not, then maybe the platformer; it's easy to say that most of the modern game industry was…
When was the last time you played a game with an interesting story? If you know what to look for, it might not have been so long ago. Was it exciting? Did it make you cry? Or laugh, or feel some sort of catharsis, or anything at all? Most of all, how fun was it? Was it fun to play in particular, to move…