Bickering Bros. Bonding

I think you can tell a lot about your relationship with a person from the way the two of you play Mario Bros. together. While many a multiplayer videogame has asked us to join forces with other players or test our skills against them, Shigeru Miyamoto's 1983 classic was unique in that it was pretty much down for… » 3/30/15 7:06pm 3/30/15 7:06pm

The Indescribable Allure of Avatars

I'd like to describe it. Imagine you've just died. You were murdered in cold blood, and have returned as a ghost to exact your revenge. The catch: Spirits can't directly influence the living world, only watch. You need a body, a conduit for your will. You need to possess someone. So the question is, who do you possess? » 2/14/15 8:00am 2/14/15 8:00am

The Information Cube: Do We Live Our Fiction?

THEORY: We, the global population, spend thousands of hours every day having artificial memories planted in our minds. It's not a conspiracy, and we're all better off for it. And now that I have your attention, let's talk about storytelling. This will all make sense in the end, trust me. » 2/09/15 9:30am 2/09/15 9:30am

Strange Conversations: Rules of Wishing

Many months back I had a really weird dream where I found a multilayered Triforce in my room. Unfortunately, I touched the outermost layer, the Triforce of Death, first. It's used exclusively for death wishes, and I accidentally zapped half my family into oblivion. I was horrified. Wishes get messy, guys. » 7/31/14 9:00am 7/31/14 9:00am

The Obvious (and Not so Obvious) Problem with Licensed Games

About a year ago, Kirk Hamilton came up with a possible concept for a Pacific Rim video game. It was just a throwaway joke, yeah, but let's think about it for a moment. There's a point I'm trying to make. In fact, let's build on it. » 6/22/14 7:30pm 6/22/14 7:30pm

Game Center CX is the Spirit of Gaming Distilled

You've gotta watch this show. It's one-part trivia show, two parts travel show, three parts suspense and four parts comedy, and it's a pretty awesome Let's Play series to boot. But most of all, it's possibly the greatest and most sincere tribute to video games ever committed to film. Enter: Game Center CX. » 4/14/14 7:45am 4/14/14 7:45am

Special Announcement: I SUCK.

I have a confession to make. It came to my attention after seeing this article and reading this comment. The problem is that my intentions, although they're fine now, were somewhat dubious when I initially joined TAY. For this I apologize, and I ought to explain. » 3/31/14 8:45am 3/31/14 8:45am

Post Within a Post Within a Post: There is no Hardcore

I made a major mistake when I wrote about Wii Sports last year, and I'd been meaning to talk about it for a while now. So imagine my surprise when I find an old forgotten draft addressing just that! Might I have a minute of your time? » 3/10/14 12:20pm 3/10/14 12:20pm

The Toy Conundrum

Video games were originally marketed as toys for tots. You have no idea how much trouble that's caused us. It's the #1 reason we're in the state we're in right now, fun-centric and thought-starved. And if you look closely enough, that toy mentality still lingers today. Why else do you think we haven't moved on? » 2/03/14 7:00am 2/03/14 7:00am

Super Mario 64 Speedrun Breaks the Laws of Everything

And the coolest part is, it hardly breaks the game. Super Mario 64's control scheme and physics are just that complex. And what happens when you push them to the limit? Everything happens. It's the kind of thing that incites shocked laughter in the "this does not compute" receptors of the brain. And it is proof that,… » 1/21/14 8:18am 1/21/14 8:18am